Aside from swinging his claw-hand around manically, he also performs a leaping attack that causes huge damage. G’s second form is a little more unpredictable than before, and combined with the small platform, can be a tough customer to dodge.
G cannot be defeated here by conventional means you’ll have to avoid him and use that massive container to knock him off the platform. Remember his impossibly huge arm? Well, that’s now got a massive claw on it, which he’ll use to great effect if you aren’t careful. He chases you onto a platform where you’ll both be competing for the limited space available. Your second ruck with the G-man takes place in the sewers. You’ve probably heard the phrase that ‘two heads are better than one,’ right? Well, G has taken this literally, growing an extra cranium for good measure. Keep a knife or hand grenade handy to counter his grabs, too. To be fair, if you’re a shit-hot aim, you can beat G with a regular handgun, as he doesn’t take a huge amount of damage before throwing in the towel. You can stun G if you shoot him in the head, although your best bet is to simply keep your distance and target the eye once it’s exposed. Secondly, his eyeball is his weak point, so aim for that – use the grenade launcher as Claire and the shotgun when you play as Leon. The first is that he’s slower than you – Leon and Claire can outrun him, so keep that in mind. He’s tough, but you can easily put him on his arse if you know a few tricks. Stumbling around like a bloke who’s just been kicked out of Popworld at 3.00am, G’s first form will come after you in the labyrinthine corridors of the power room in the depths of the R.P.D. Anyway, his strength cannot be understated, as he’s able to wield a massive pipe to clobber you with. I mean, look at the size of that upper arm impressive delts, sure, but then his other one looks puny by comparison. I’m not quite sure what sort of training routine G has, but clearly it’s a bit wonky.
That’s why I’m here, offering a few handy tips on how to handle Raccoon City’s most fearsome foes and make it out of the doomed city in one piece. However, if you don’t have the right weapons or aren’t clued in on how the lumbering bio-weapons behave, you could find yourself in a bit of a pickle. In all honesty, they’re not too much of a problem. The perpetually mutating ‘G’ is back in all its grotesque glory, and it’s these encounters that make up the backbone of Resi 2’s ammo-draining scraps. While the new Resi 2 changes quite a lot of things, one thing it has in common with the PSOne version is the satisfying and gruesome boss battles. In fact, I’d say it’s probably better than the original, even though the 1998 version will always have a special place in my inner 14-year-old’s heart. Resident Evil 2 is out today, and in case you were wondering, it’s a stonking effort.